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HARRY POTTER(tm) ANDTHE SORCEROR"S stone ~~~~FOR PLAYSTATION~~~~WALKTHROUGH by Matt B.UpdatesOnly, and have permission to post this Walkthrough.I will soon shot to do this FAQ include loocations the the famed Witches and Wizards cards.ContentsIntroductionPart 1 - The key CastlePart 2 - The GroundsPart 3 - The DungeonsPart 4 - The top CastlePart 5 - Diagon AlleyPart 6 - with the TrapdoorIntroductionHarry Potter and the Sorceror"s stone for game stations is a fun, challenging game wherein you run and also jump around obstacles, cast spells and hexes, and meet up with over 20 personalities from the book. The an excellent features:Book-accurate plot and setting, an excellent graphics and also sound, complicated gameplayThe bad features:A small short, occasionally annoying check out angles, too difficult or confound at part partsIt"s like a cross between: Zelda gamings from the N64 (freedom roughly the castle, usage spells the means you beat music), Frogger because that PSX (the graphics, puzzles, and sound effects) and Spyro the Dragon (graphics, the method jelly beans are like gems, sound effects).It may start off easy, yet it will soon be annoyingly hard.Email me just how you favored this Walkthrough at Part 1 - The main CastleEntrance hall & Gryffindor TowerWhen you begin the game, you"ll check out that countless of the doors are locked. Only tho of castle in the Entrance room aren"t: The Portrait Room and also the Gryffindor Tower. Once in Gryffindor Tower, there space again just two means to go: The charms corridor and the usual room.Talk to Fred and George, they want earwax smell beans, and they"ll it is in in the typical room if you need them. Head right into the charm Corridor to continue along.The LibraryRon will be wait for you in the corridor, he experienced Draco Malfoy run right into the library through Hedwig, and you need to rescue her. As soon as in the library, you will certainly be locked in till you rescue her. The library is gigantic, however the course is straightforward. You will accomplish up with (Nearly Headless) Nick in a couple of spots, and also Neville later. Girlfriend will find out to jump, climb, jinx, and also aim in here. You may catch a glimpse of mr Voldemort/Quirrel while in here.Flying LessonsOnce you leave the library, you will recieve your broomstick indigenous Hedwig. Follow Ron under the corridor come the room wherein they give flying lessons. These space required. If you"re having trouble, look in the options menu for "Broomstick Control," it might help. When you obtain the cave of this and also fly through enough hoops, you will be awarded residence points and also can leave. Try to take the yellow bean at the height of the article in the center of the field. Charms ClassRon and Hermione will be wait for girlfriend outside. Your very first lesson is about to start, so follow them come the charms Classroom at the finish of the corridor. Be sure to choose up all the yellow beans - you require to gain them every to get the password indigenous the Weasley Twins. In Charms, you discover Wingardium Leviosa, this will certainly levitate any object you view that has a yellow spark above it. You are timed to get into the classroom, but if you"re late, you won"t it is in punished because it"s your first class. Girlfriend will have to do a button-sequence, however it"s easy.Further ExploringAfter Charms, you will recieve a keep in mind from Hagrid. Yet Draco Malfoy is guarding the doorway! rather of levitating the hourglasses onto the posts, carry out some more exploring to acquire the rest of the beans. First, go into the good Hall, i beg your pardon is turn off to the next of the entrance Hall. There room beans follow me the tables. Next, enter the great Foyer. There space two methods to acquire there: indigenous Gryffindor Tower, or ideal at the peak of the enntrance gate Hall. It"s straightforward to miss, yet contains countless yellow beans. Watch out for the suits that armor!The Nimbus 2000If you built up all 50 yellow beans, go to the Gryffindor typical Room (look for the Fat Lady in Gryffindor Tower). Speak to Fred and George. They should give you the password in exchange for every the beans. If friend lost any life for any reason, heal it with the chocolate Frogs if friend haven"t offered them yet. Go to the Portrait Room, which is next to the an excellent Hall, and also give the painting the password: you will find the Nimbus 2000 inside.Wizard CrackersOnce you have the Nimbus 2000, levitate the hourglasses top top the write-ups by the door to the grounds. Malfoy will challenge you to Wizard Crackers. Evade the ones that throws, and pick them up and throw lock back. Crabbe and also Goyle will certainly join, yet you only need to hit Malfoy. Once you drainpipe all his life (scale at the bottom) he will certainly leave. Prior to you can reach the grounds, every the point out will add up because that each house in the an excellent Hall. Congratulations, you"re currently 15% that the method through the game.Part 2 - The GroundsHerbology ClassAs quickly as you leave the castle, you need to go come Herbology class and also learn the Incendio spell. You are timed to acquire into the classroom once again; to acquire past it, jinx all the blocks into the center. Incendio is a little harder than Wingardium Leviosa - you have actually more complex key sequences and also must execute them every time you usage the spell.Explore the GroundsThis part of the video game is the grounds. It has an additional every smell bean shade (blue), another portrait, and also a few opportunities to get Wizard Cards. Near Herbology, there is another place you can improve her flying skills. It is optional, for this reason you need to remember the it can offer you home points if you decision to skip it. You will certainly run into Fred and also George once you take the exit from the patio to the grounds (they tell you that they desire blue beans now), then uncover a Ravenclaw named Raymond whose cat fell down the well. ~ that, girlfriend will discover Ron, he shows you what a Puffskein is. Hagrid"s Hut is a tiny past there, keep in mind the closed gate behind his house. ~ this, the follow splits into two: one going to the Gargoyle Gate and also one going to the Grounds Portrait. Keep in mind that few of the walls are discolored. If girlfriend go up to them and also press square, you can enter various hidden rooms. In several of them girlfriend will find Nick and also can get a magician Card, in others you have the right to collect some blue jellybeans. After completely exploring, go into to the Gargoyle Gate.Gargoyle GateQuirrel/Voldemort is wait for you at the Gargoyle Gate. He will turn one of the Gargoyles to life, climate leave. You need to fight the Gargoyle: avoid obtaining too close, and use the charged Knockback jinx. Once you defeat it, levitate the onto the wall surface to open the gate.PuffskeinsOnce v the Gargoyle Gate, you will see a potion. If you got damaged at all from the Gargoyle, drink it, due to the fact that the course gets harder. Go through the little cave, and also you will arise at a tiny Puffskein habitat. Wake up up the one that"s on the exact same elevation together you and also lead it come the vent near the entrance. As soon as it gets trapped in the vent, the increased vent next to it will let out enough air come let you increase to the next elevation and also proceed. There will be two much more Puffskeins and also pairs that vents ahead, therefore repeat the process. Traction the lever to open up the door and also proceed to the lava beyond.The Fire seed PlantYou have to jump from platform to plaform before they please under you, then jump the remainder of the way. If you land top top the lava, you lose a little of life, but still walk on it. If you acquire too weak, there is a healing medicine 3/4 the the means there. When you reach the Fire seed Plant, you have to use Incendio on that to collect the seeds.Norbert HatchesReturn throughout the lava, back through the Puffskein Habitat, and also pastthe Gargoyle door to Hagrid"s Hut. He will certainly be waiting for girlfriend there, and gives you Quidditch with the eras in exchange for the seeds. He supplies them come harch Norbert! ~ that, the gate beyond Hagrid"s residence opens and also you can check out the remainder of the grounds.Rescue the RemembrallOnce you"re previous the gate, Ron will show you the Quidditch Pitch, however then Neville shows up. Draco Malfoy has stolen his Remembrall. You walk on a broomstick chase about the castle. This have to be no trouble if you have actually the Nimbus 2000. When you paris close enough to him, push Square to lb him. Execute this enough times to make him offer up.Quidditch vs. HufflepuffMcGonagall saw how well girlfriend flew, and also welcomes you come the seeker position on the Gryffindor team. This is the easiest match. Follow the Snitch"s rate rings favor you walk the ring in the flying lessons, then once you acquire 20 the them, you can try to record it. Push X a little early to gain it in her hand.The Sloth BrainOnce you leave the Quidditch Pitch, you will certainly be confronted by Snape. He will certainly confiscate your book, and he won"t let you into the dungeon until you discover the Sloth Brain. Monitor Ron right into the Weasley Twins" an enig area. You will encounter two brand-new and hard plants: among them shoots the end spiky points that you should kill using Flipendo, climate you have to defeat the mommy plant making use of Incendio. The various other one requirements to be levitated and jelly beans will pop out from under. Grab lock quickly, or that will assault you. Both tree inflict damage easily (so the nearby potion will come in handy) and also are compelled to defeat to get all the blue beans. You need to pull the lever to open the door that leads come the Sloth Brain.Got all the Gems?After you leave the Sloth mind area, the house points will add up in the great Hall again, and you will be asked to head come potions class in the dungeons. But your time in the Grounds isn"t over. When you have all 70 gems, you deserve to talk come Fred and George for one more password. If girlfriend don"t have them all, look at for an enig doors in the walls - there is an incredibly-easy-to-miss hidden door close to the enntrance gate to the Quidditch key - and also under the plants in the Sloth brain area. When you"ve acquired the password, go to the Grounds Portrait (in the same area together Hagrid"s House) and also tell her the password come get another Wizard"s Card. Congratulations, you"re now 30% the the way through the game.Part 3 - The DungeonsTrapped in the DungeonsAs quickly as you pass v the first door in the dungeons, you"ll it is in trapped in there until you defeat the 4 curses. You need to fet to the Potions Lesson. You"ll run into Fred and George along the way, castle want eco-friendly "troll bogie" beans. The portrait that can be opened up with their following password is right beside them, fortunately. Because that now, just head past. You"ll uncover a fork in the path: to the left is Potions, directly is a cave that leader to Professor Quirrel"s Trap, but you can only get there ~ Defense Class, i beg your pardon is locked and also to the right.Potions LessonThis technically isn"t a lesson, because you aren"t timed to obtain in and also you don"t discover a spell. You execute learn just how to mix potions, though, so if friend run right into a cauldron, you have the right to brew increase the medicine that completely heals you. After friend learn just how to mix them, Professor Snape will certainly make friend go gain fireflies.Voldie"s Prank #2As shortly as you get in the Firefly Room, Quirrel/Voldemort will certainly collapse the floor under you. You"ll soil in the Troll storage Room. To loss the trolls (and gain your first 2 eco-friendly beans), cast Flipendo at them or throw the Puffapods while they"re standing on top of the grate. The grate"ll flip, for this reason the troll will certainly be on bottom and also a bean on top. You likewise get home points for this.Rescue the KittenAs shortly as you go into the next room, Raymond the Ravenclaw will contact to you come rescue his kitten, now that you"re under the well. Friend can get jelly beans here, and a Wizard card if friend succeed, so go for it! Watch the end for the rats that periodically pop out of the crates, though. Don"t walk too quick when the kitten"s adhering to you or it"ll lose you.The Cauldron Room and also the sleeping TrollAfter exiting the Bottom the the Well, you"ll be in a room through a lever, some levitated blocks, and also some top top the ground. There space two side doors, and also the leave is increase high. You need to levitate the three blocks and also open the door above. Usage the an initial lever to open up the Cauldron Room and levitate the first block. Go into the Cauldron Room. It"s an incredibly tough room wherein you need to jump from relocating cauldron to moving cauldron. You deserve to use Flipendo to protect against them from moving, yet it doesn"t aid because it"s just temporary. Traction the bar at the finish to open up the Troll Bedroom and levitate the second block. You have the right to fortunately use the side wall surface to get back and collection some an ext beans. In the troll bedroom, there is a lever, a cage, a bed wherein the troll is, a workdesk where you can find beans, and also other unimportant things. Pull the lever to levitate the 3rd block, collect the beans, and also levitate the cage closely to obtain the key. Through that done, rise all the blocks and unlock the exit door to gain out.It it s okay worse...The next room is easy, there room just another two flip-the-grate trolls. After that, collection the fireflies and also return to Potions class, which you must be very late for. In fact, Defense has just started, therefore rush throughout the corridor and get prepared for the 2nd section the the dungeons.Defense against the Dark arts ClassYou *will* be timed to gain into this class, though it"s no worth it. Girlfriend will have to jump top top the flying books, however it"s tough, and also you can gain a many beans if you sidetrack. Friend will find out the Verdimilious order to do half-visible block solid. Professor Quirrel"s TrapOnce Defense is over, you are still locked in the dungeon. You need to enter Quirrel"s catch to acquire out, i m sorry is the mysterious room v the cavern hole at the fork in the Dungeon. You need to use the newly-acquired Verdimillious. Once you acquire through this room, you pertained to the only way to departure the dungeons, however it"s tough. Quirrel has actually cursed the door the end of them and also it"s approximately you come countercurse them.The 4 CursesThere are four curses guarding the door out, and you have actually to ruin their sources. Nick will give you advice. You have to go into the side room. There is a cauldron, say thanks to goodness, therefore you have the right to heal your wounds indigenous the trolls and also Caldron Room and also prepare because that the wounds ahead. The next room (where you will first meet Peeves) leader to a two-way fork: one method (through the door) leads to the yellow and also green sources, and the other (across the floating cauldrons) leader to the red and also blue sources. The yellow one is guarded by flame-shooting wall climbers and also a slippery floor, and also the red and also blue ones are guarded through moving, attacking, annoying suits that armor. Destroy the four sources and the door out will certainly unlock.Body ArmorWhen you departure the main 4 Curses room, you"ll be in the an initial room of the gungeons. The leave to the dungeons will certainly be unlocked now. If you have all the green jelly beans, go earlier to Fred and George and give them them. Friend can get in the nearby portrait and also get the Quidditch human body Armor. ~ that, leave! Congratulations, you room now about 50% of the method through the game.Part 4 - The upper CastleThe top CastleGo come the door at the peak of Gryffindor Tower to get in the top Castle. Friend will finish up in a beautiful room with numerous floors, a table through a statue on top, and also of course, Fred and also George. The door will certainly lock behind you, and the only means to get out is to complete this component of the game. Fred and also George want red bean now. The doors to the left go to the Forbidden Corridor and the girl Bathroom, however they"re locked. Because that now, get in Transfiguration.Transfiguration ClassThe timed-to-get-in part of this is yes, really easy. In this class, you learn the Avifors spell, which transforms statues right into birds that fly away. The spell will certainly come in handy for the remainder of this part of the game. After this lesson, the residence points will count increase in the good Hall.Peeves"s Attic RaceOnce you leave Transfiguration, the exit door will certainly still it is in locked, so go to the second floor by Avifor-ing the frosting in the facility of the room and riding up the table. One of the second-floor doors will be unlocked, so enter it. You will recieve a package, however Peeves will steal it. There space two methods to walk in this room: increase the table to the attic, and also to the Portrait Room. Get in the attic. You must race Peeves come the finish of the attic by running along the beams. This is a good opportunity to acquire tons the red beans, and also if you fall off (at one point you have actually to) there space plenty of chocolate frogs. If you lose the first time, you"ll more than likely make it the 2nd time due to the fact that you won"t obtain so sidetracked by the beans. If you get too far behind, he will wait for you, so don;t obtain too worried.The Invisibility CloakIn the package Peeves gives back now is the Invisibility Cloak. You deserve to activate this by gaining a invisibility token. Now, leave with the departure to the race. Autumn down and also pass through the next door.The Forbidden CorridorMeet Filch here. He says you can"t enter the forbidden corridor, but the door is locked behind you, so friend don"t really have actually a choice. You have to jump top top the bookshelves come hide native Filch. If he does watch you, at least he doesn"t take it off any type of House clues (since Slytherin gets a TON ~ this) or inflict any kind of damage (after this you"ll acquire a most damage) yet you do need to start end (but girlfriend don"t need to acquire the secrets again). You need the tricks to obtain past locked doors. Friend can discover your an initial Invisibility Tokens here, however they critical only around 15 seconds (at least they regenerate after that.) friend will obtain a glimpse of Quirrel/Voldemort here. At the end, you will discover the mirror of Erised, and also then Ron will rush girlfriend to save Hermione native a troll.Race the TrollDon"t autumn in the water, or you will die. However you just need to start over v tis race, instead of going all the method back come the last save point.Dodge the ToiletsIf you obtain hit too many times, you will die, however only need to start over v this task. This is hard, and it will finish sooner if you additionally defend Ron. After ~ this, you can lastly leave the top Castle, yet you will be required to anyway.Part 5 - Diagon AlleyQuidditch vs. RavenclawThis may not be Diagon Alley, but it"s absolutely not the top castle. You"re quiet collecting red beans. This match is like any kind of other.Norbert"s SickHagrid greets you come say that poor Norbert"s sick. You need to get in Diagon Alley to acquire the ingredients because that the Dragon Tonic. It might seem exciting, however it"s pretty annoying too.GringottsThis is the key annoyance. It"s straightforward to squeak around and get the papers, but getting the coins is tough. Usage their advice, and also be certain to use X to gain the right angles to acquire coins and avoid the wood walls. You have to fill the meter ~ above the best three times.Diagon AlleyNow you require to gain the goods with the coins. V the Knuts, go to Ollivander"s and also get the peacock feathers. You need to run on the peacock to fear it enough, there is an invisibiity token in one of the crates. V the Sickles, walk to the Owl Emporium and get the owl feather by levitating that owl pellets. Through the Galleons, walk to the critical shop. You have to find the toad and also get its warts: discover the crate that"s shaking and/or hear for the croak.The Story ContinuesHagrid will take you earlier to Hogwarts, and the story continues. You and also your friends persuade him to release Norbert as in the book. You need to serve the detention in the forest, though.Forbidden ForestThis may seem tough, but it"s a directly path and also you don"t have actually to directly fight Quirrel/Voldemort. There space plenty of heal items, and you should complete your arsenal of red beans now. The just tough component should it is in the turtles. You have to strike them native close up, and earlier up to prevent their flames. They have to be defeated to proceed. Once you complete the Forest, Hagrid will offer you a flute.Flipendo UpgradeReturn to the upper Castle. Girlfriend should have all the beans. If friend don"t, they"re in the Trans. Classroom, the Attic, the Forbidden Corridor, the forest, and also the troll-race corridor. Talk to Fred and George, and go as much as the second floor. Beside the enntrance gate to the Attic, there need to be the door to the portrait room. You obtain the update to the Flipendo Knockback Jinx to become much more powerful, which becomes really powerful once friend go with the trapdoor.Part 6 - with the TrapdoorThrough the TrapdoorYou aren"t collecting beans anymore, yet it doesn"t issue much, due to the fact that it"s near the finish of the video game now, and you have to focus on just gaining through it. Go to the entrance to the Forbidden Corridor top top the first floor the the upper castle. Girlfriend will fulfill up through Ron and Hermione and also proceed come Fluffy"s room. In every one of the rooms here, they are so hard that if friend die, climate you only have to restart the room you"re in (with perhaps an exemption or two). Friend can"t conserve your video game until afterward. An excellent luck!Put Fluffy come SleepUse the flute and also you should have actually no problem.The Devil"s SnareThis is just one of the tough parts. Stay in the place you start at, take aim, and also use a fee Knockback Jinx on whichever of the outsid vines is glowing. After ~ they room all defeated and the center one appears, operation in circles roughly it (right alongside it, so the will remain out) (keep to run so it"ll miss out on when that slams down) and also use a charged Knockback Jinx ideal after that slams. After girlfriend whittle down it"s health, use Incendio. If the is successful, Ron and Hermione will certainly be freed and the door will certainly open.The Winged KeysThis is specifically like Quidditch. The red & gold tricks are prefer Bludgers, and the silver & blue an essential is choose the Snitch. If you"re acquiring too damaged by them, don"t worry, because as lengthy as you encounter the rate rings you"ll walk faster and also it"ll be easier to prevent them.ChessRon has defeated most that the piece on the four boards, however you should do the rest. You don"t actually play chess, however you move approximately the board one space at a time. All the various other pieces ~ above the board additionally move one an are toward you. Your goal isn"t to go across, but it"s to get rid of the pieces. To do this, relocate to a room where friend think two pieces will certainly go ~ above the same space to acquire closer. One attacks, and both the attacker and the struck die. If you gain right alongside them, girlfriend "die", or just lose a bit of life and also have to restart the board. The Groggy TrollThis is a fun one wherein you have the levitate part objects out of a sleepwalking troll"s way. If you drop the thing (and make too lot noise) or have the troll run right into you or one object, friend die and also have to begin over. The trick is to go as rapid as possible and DON"T make the thing levitate any greater than it requirements to be, to be quick.The ice cream PotionJust discover the right knight in the three cups, and fight it for the ice potion. This is basically a preview the the next room.Fight the KnightsYou"re ~ above your own now, and also Quirrel/Voldemort is waiting for you. That will carry two knights to life. If you use two charged Flipendos with an excellent aim, you can kill lock quickly. After that, he bring two more to life. When you loss the second pair, he will certainly make a vast knight for you come fight. You have the right to only impact it: *with a fee Flipendo *when it is solid, no the red wireframe. You have to stop moving to obtain it come attack, but move quickly. Once its health gets low, it will use double- and triple- attacks. As soon as you loss it, Quirrel will certainly be revealed together the poor guy, and leave to the following room. IMPORTANT: DRINK THE POTION near WHERE QUIRREL was STANDING before GOING ON to THE next ROOM.The final RoomThe mirror is in here, and also you obtain the Sorceror"s stone, your heart"s desire. Yet Voldemort notices, and he cries, "DIE, POTTER!". He operation around, spreading his environment-friendly orb which you must avoid. Sometimes you have to undo the ropes the puts top top you v square. Also, girlfriend can"t go near him, it damages your scar. That"s three methods for him to attack, and you only have actually one: actors a charged Flipendo in ~ the columns to do them autumn on him and also inflict damage.Afterward...This is the finish of the game, and the credits roll. Ns wonder if Snape"s ever going to offer our book back?**************************************Remember to send email to about how you favored this!